![]() Pedestal and wall mimics now drop rewards on death Increased the dropped rewards for defeating the Old King Radial traps will give the player more time to react upon entering the roomĬritical shots should no longer be blindingly bright The empty bottle now works properly with more items The Robot can now use shrines that cost health by spending armor instead Increased the boss DPS cap slightly (making it more lenient for players)īoss health bars now fade out when drawn over players Unlockable alternate art for starting weapons ![]() Rainbow mode - A new mode inspired by the community where you start each floor with a rainbow chest, but can only pick up one of the offered guns/items I actually managed to win that run on the heels of the Sling, Crutch, AWP, Scrambler, and a boatload of spiteful determination.Ī new secret floor with unique enemies and a new boss The first two items? Orange and Pink Guon Stone. The game saved my run and I restarted floor 2. It was almost a mercy when the game crashed a few rooms later. Best used for carrying extra hearts for emergency healing. ![]() They couldn't help me, but they gave me an item instead. Infuriating Note (slightly less useless than the preceding)Īnd on the third floor I reached, I ran into who else but the doctors.Ring of Miserly Protection (Increases heart count, breaks if an item is bought).Heart Bottle (increases heart count by 1).The one good item out of the lot was the Scrambler. Enemies were dropping Hearts like crazy, and my first four chests were almost insulting with how unsuited to the Robot they were. As soon as you remove your ability to use a specific resource (hearts), it feels as though the game is throwing that resource and only that resource at you all the time. I decided to return to my PC profile on the game and try to kill the Robot's pst there.Īnd my god, I had forgotten how infuriating it can be to play as the Robot.
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